Simulated Autopoiesis in Liquid Automata
Steve Battle
We present a novel form of Liquid Automata, using this to simulate autopoiesis, whereby living machines self-organise in the physical realm. This simulation is based on an earlier Cellular Automaton described by Francisco Varela. The basis of Liquid Automata is a particle simulation with additional rules about how particles are transformed on collision with other particles. Unlike cellular automata, there is no fixed grid or time-step, only particles moving about and colliding with each other in a continuous space/time.
Keywords: Autopoiesis, liquid automata, particle systems, cybernetics
DOI: 10.32908/ijuc.v19.230922